Much like the battle skills, those that tie into them are rated on the Runescape gold listing. Crafting, Fletching, and Smithing would allow much better armour and we
apons, Runecrafting would mean runes, and Mining would have to be permitted by the expansion of Smithing.
Hunter. They rebalanced the encounter rates AND introduced a new training method. They're not going to do it. The only reason that isn't lower is because the combat and fight tie-ins are on the bottom.Woodcutting, Firemaking. These are pretty low because Firemaking isn't a skill that is common.
They could rework it to tie in better with different abilities (such as they did with Smithing), but I don't find a way aside from reducing burning possibility with ingesting. They did comment about reworking the Lumber Yard, so maybe Woodcutting deserves a higher slot on the listing, but I'm tying it here because Firemaking would need to be fostered too, which is improbable.
Thieving. I don't think this warrants a 120 despite being popular. After unlocking the perks that are safecracking there is Buy Osrs gold no actual reason to train that other. Despite being battle abilities Surprisingly, it was made by these up higher. The motive behind this is they are point-based abilities and thus have a cap on foundation, although 210 more Prayer and 2100 more Hit points could make combat a lot easier.
I place them higher since Prayer desperately needs a new approach to train beyond the Ectofunctus/POH gilded altars and now would be a great time to introduce it. As I've said, since it's a skill that is point-based constitution ties in. No reason .