So how could the new skill avoid repetition? You would think that once they got the grasp of it, they could enter an euphoria state where they could keep learning the skill without thinking. I believe we must realize that this 'strategy thing' will probably involve a lot of unique elements: various situations, timing, randomness, et cetera. The player will have to adapt to the situation similar to minigames like the Burgh de Rott ramble or Barbarian Assault.
Although it is still a guess, I'm sure that it's more likely than any other guesses. I have not seen anyone else guess anything that makes sense so I'll stick to my'strategy' skill. I'm not a huge fan of anything that involves strategy, but hey, anything is better than Sailing isn't it?
Jagex Publishing launched War of Legends in January 2012. This game was a collaboration between Jagex Publishing and UltiZen. It is a real time strategy game with excellent graphics and a fascinating gameplay that involves cities, alliances, battles, exploration, etc! What did Jagex fans think?
Let's see what a couple of players had to say. Yes. It takes 7 days for players who are new to construct their cities. If they don't push themselves and find a way into an alliance that's stronger and more powerful, they will easily fall prey of stronger and more experienced players.
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